Write or Die 2 Updates

Write or Die 2.0.8

Updates

  • UI update, no more brown
  • Bumped autosave interval to 10 seconds
  • Updated to latest version of nw.js
  • Up and down buttons for more precise control of timegoal
  • New Keyboard shortcuts
    • Cmd-Q: autosaves and quits
    • Ctrl-S: Quicksave
    • Cmd/Win + Arrow Keys: Change timegoal (left/right) and wordgoal (up/down)
  • Preliminary code added for wordcount leaderboard, more on this soon

Fixes

  • Stats now work properly
  • Fixed potential crash with reward mode
  • Fixed celebrate mode
  • Grace period readout added

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Next Version

Updates

  • Total Time stat added for more accurate wpm calculation
  • Opt-out of Leaderboard by setting nickname to blank
  • Test compatibility with Dragon and other dictation software, not sure if possible.
  • Show leaderboard ranking in app
  • Integrate with Undeadlines

Part the First

This is going to be a bit of a brain dump, there will be a lot of that until I hit some kind of stride. This is literally the most I have written in MONTHS. My RV is parked in the driveway, I have an impossibly short window of time  to do an immense number of things. It’s beautiful to be beyond that Dark Place.

I’ve been on an interesting sleep schedule, I’m allowing myself to stay awake as long as I want because I have so much to do; Lately I’ve been working all night till about 9-10 AM then sleeping until 3-4PM , repeat. It’s working surprisingly well, it’s amazingly freeing to be able to do this.

The first surprise about freelancing is how much you can do when you are stripped of the excuse that you don’t have the time. There is a certain amount of psychic agoraphobia tied to this vast open space of time  that I myself must regulate and make use of.

Honestly it feels like an opiate, a constant state of last minute-ness. Working in the middle of the night certainly helps to give it that last minute feeling.  This is a topic I’ll come back to, the concept of procrastination as an extreme sport.

Sometimes I think I could stay up indefinitely if it weren’t for eyestrain. I’ve also found it immensely helpful to have a wonderful puppy to sleep next to me, I think he’s sleeping for me and feeding me extra energy. He’s amazing at sleeping, he’s like a sleep technician, a slumber artisan, a cuddling virtuoso.

 

Podcast: The Fourth Wall, Storytelling in Videogames, Books and Extended editions

Wow, I’ve doubled my total podcast count and the hits just keep on coming. This is unprecedented.

This week we banter about Rango and the storytelling techniques within, discuss writing in videogames, I leak some vitriol regarding Avatar and James Cameron and we discuss books and special features. Hope you enjoy.

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Links in this episode:
The Brainstormer by Andrew Bosley 

Podcast, New Email, Short Stories?

I found an accountability buddy and podcast co-host in my friend Dave Hilden.

He’s writing a graphic novel series with his cousin who works at Jim Henson Co. He’s a pinball afficianado and all around hilarious dudefella.
More of Dave’s antics can be found at his three blogs:
Words Making Sound
Crap That Dave Says
Crap That Dave Dreams

It’s our first time so bear with us if there are awkward silences that weren’t edited out. In this podcast we ramble about writing, graphic novels, childhood, and why we don’t always like the things liked by people we like. It makes more sense when I’ve had more sleep.

We hope you enjoy it.

Listen

I would like to do another short story podcast, I think that iteration died because the second suggestion wasn’t very useful. If there’s a topic you’d like to see, let me know in the comments.

In other news, I’m moving my email from Gmail to Google Apps so if I’ve missed an important email from you, please re-send it to drwicked@writeordie.com

Dr Wicked Interview at Near Miscellany

Recently I was interview by Glyph a.k.a. Foxee for her blog Near Miscellany, here’s an excerpt:

Has the software come together quickly or has it been a long process of development?

I’m a bit like Sherlock Holmes without the opium when it comes to creative endeavors, I have periods of manic productivity which punctuate long stretches of inaction. The online version of Write or Die didn’t exist in September 2008 and was finished by October 25th, 2008. The same goes for the desktop edition, that came together in October 2009. It will likely be the same way for the iPad version I intend to write. Everything’s been finished just in time for NaNoWriMo. I need to be right up against a deadline to have any hope of finishing anything. I expect I’m not alone in this.

Read the rest of the interview.